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Game Review: Chester
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Game Review: Chester

    Indie games are normally known and seen as games that raise the bar in video game creativity. Brilliant Blue-G’s latest title, Chester, a game that could have been downloaded on Indie Game Stand for free is the title that most if not all indie developers should look to as a role model in terms of creativity. The title is a platformer that mixes not only strategy, but also RPG elements and cartoonish art design.
    You play as Chester, a sort of monster-looking fellow who is adventuring through levels without any reason as to why. There is no sort of background story explaining who the ambiguous Chester is, where he is from, why it is he’s doing the things he does, or how he’s able to do these things- he just does them.
    The whole game is made of six stages with a total of two levels or more within each stage. As Chester conquers each level, he comes across a wide variety of different collectibles. These range from simple red stamps, to different types of muffin looking objects, and soon. In particular red stamps are utilized as in-game currency to purchase different versions of Chester.
Different versions allow the player not only to switch Chester out because the player believed the character model looked ugly, but Brilliant Blue-G expanded on this by having each version of Chester incorporate a different elements. In addition, each enemy is used as well to embody a different element. This not only lets the player use the type of characters that they want, but they strategically need to use certain elements against the opposite elemental type in order to gain an upper-hand against them.
That’s not even the best part. Chester incorporates a wide array of different playing styles. A style called “Bit” allows Chester to force the enemies to move at a lower speed, while other styles grant players the option to use special attacks against foes in order to kill them quicker. Each style provides not only a different experience, but allows a whole new playthrough in general considering that the art alters as well as you change the style. Considering that every single piece of art was hand drawn, the game looks incredible to say the least.
     The best part however is the incorporation of the leveling system. Each time the player kills an enemy with a version of Chester nets him experience, which gives that character a bonus in strength, or health. Considering most platformers do no implement this system within its game gives Chester a large diversity and makes it far more attractive to RPG gamers as well as platforming fans.
On the other hand, Chester is… stale. Chester lacks a punch of any sort, it has no flavors while playing it. For example, the player doesn’t know anything about the game which not only promotes indifference for the game, but it also makes it quite irritating considering Chester contains many stages that seem to scream, “I have a story; listen to me!“.
Sadly, the leveling system isn’t perfect either. Every enemy within the game seems to be very difficult to kill, and somewhat impossible depending on the different elements that were used against the enemy. Even with a fire type Chester who was far stronger than a grass type enemy, Chester would easily die against it.
    Overall, Chester suffer from a few minor problems that exist within most if not every game there is. However, on the plus side, Chester offers a unique experience that most platforming fans were waiting to indulge themselves in. Aesthetically speaking, each and every level couldn’t have been better. It utilizes platforms well, having players jump from one ledge to another using Prince of Persia’s play style which has them jump from one wall to another wall to another wall and avoid enemy attacks while they are at it. But also using RPG elements to give it that extra zing that it needs for addictiveness.  Simply enough,Chester is an amazing hand-drawn game that not only appeals to fellow platforming fans, but also is a standard should be used for indie games down the road.
[youtube http://www.youtube.com/watch?v=4Ga8jPR-4C8&w=560&h=315]
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Reviewed by Zeeshan Sajid on October 12, 2012

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