Game News: Tiny Brains Coming to Playstation 4
If you’re a fan of puzzlers with wacky humor along the lines of Portal, you’re going to want to check out Tiny Brains, an upcoming indie puzzle game that puts you in the shoes of a lab animal trying to escape- you’ve been experimented on and now have superpower that you plan on using to bust loose. The game is built for co-op and was one of my personal favorites at PAX East 2013. If you’re interested in reading more about it, be sure to check out our interview with the game’s creator.
As far as the good news about Tiny Brains coming to the PS4, that was announced on the official Playstation Blog, you can read that right here. Here’s an excerpt from the post:
We have a “no design doc” policy at Spearhead. Being able to do this has been one of the best things about going indie, and the philosophy helps us make significant creative developments in a short amount of time. With no design docs, we can think about how to make the best experience at all times – rather than working to create a game based on a doc written months or years ago, usually by someone else!
When a designer has a cool idea for a puzzle or level, they just make it, and we all play it together. From there we decide whether the prototype should be incorporated, tweaked, or chucked. As we went back and forth playing early prototypes with each other, our game emerged almost by itself: four cute and quirky characters with unique powers of creation, teleportation, force, and protection, which can be combined in a number of different ways.
Because of this design flexibility, we’ve discovered that there are actually more than 16 different ways players can combine their powers to solve the first level alone!
We took this experimental philosophy with us on the road to PAX East where Tiny Brains made its first public debut. In our PAX Experiment, we studied attendees as they played, and asked them to fill out surveys about their experience. Since our design flexibility lets us make updates quickly and we’re committed to trying different things until we have the best game possible, we’ve already incorporated feedback and ideas from the surveys into our latest build, which will be at E3 this year. All PAX players rated Tiny Brains ‘fun’ or ‘extremely fun,’ so we feel like we’ve been on the right track!
From the beginning, we set out to make a game that turns strangers into friends, and our PAX experiment confirmed our hypothesis. In Tiny Brains, players can’t get by without talking to each other. They really need to collaborate as every character’s power is required to solve puzzles.
That said – we’ve enjoyed seeing how many ways our playtesters have successfully completed the challenges. Each group has had a different approach: since there’s no one “right” answer to a given challenge, the right way becomes how the playtesters agree to move forward, based on what they think as individuals and how they want to work with each other. At launch, Tiny Brains will have over a dozen challenge maps to complete, with more to explore and unlock.
It looks like the Playstation 4 is on the right track when it comes to indies. What say you? Sound off in the comments below.